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Video: Volume Button Counter App Preview

Java code on GitHub:  https://github.com/amandafarrell/VolumeButtonCounterFree Available on Google Play:  https://play.google.com/store/apps/details?id=com.amandafarrell.www.volumebuttoncounterfree -Use volume buttons to count up and down -Can reset to any number you choose -Available in 100 languages

Video: Change Calculator App Preview

Java code available on GitHub:  https://github.com/amandafarrell/ChangeCalculator Available on Google Play:  https://play.google.com/store/apps/details?id=com.amandfarrell.www.changecalculator -Quick number entry -Shows amount of bills and coins -Available in 100 languages

Video: Scorekeeper App Preview

I receive a lot of reviews of scorekeeper asking for the ability to edit the names of players, which is a feature already available through long-pressing on the player name. Apparently, long-pressing is not something intuitive to try for some people, so they are left without the ability to change the player name. I hope this video preview helps make it easier for users to understand how the app works and how to get to additional features already available to them.

50k Downloads of Scorekeeper!

I released Scorekeeper, my first app, on the Google Play Store three years ago. It recently reached 50,000 downloads! I'm excited something I made could be useful to so many people and hope I can keep making more and better apps going forward.

Recursive Fibonacci Rabbits with Python

Let's say we have some magical rabbits. These rabbits never die. A pair of rabbits has 3 more pairs of rabbits in every litter, and they start producing litters after one generation. If you start with one pair of rabbits, how many rabbits will you have in 5 generations? This was the premise of a problem I was working on this week in Python (check out the full problem here:  http://rosalind.info/problems/fib/ ). I had to draw it out on my white board to wrap my head around it: The idea behind this problem is that finding the number of rabbits in a given generation is similar to calculating a given number in the Fibonacci sequence and that it can be solved recursively, so that's how I did it. Recursive rabbit solution: It doesn't really have to be done recursively, though. I was talking through it with Steven, and we realized that the manual approach I had used on the whiteboard was also fairly efficient. Turns out it can be implemented in fewer lines of cod...

Two Versions of Quicksort with Python

I've been taking the Data Structures & Algorithms in Python class on Udacity.com. Lately, I've been working on implementing an in-place Quicksort two different ways.  The first way follows the way they explained it in the class video . This version involves moving the pivot after each comparison: The second way is based on a visualization they linked to from the lecture and this tutorial . It moves the pivot after all comparisons for each partition have been made, eliminates the need for the "j" variable that I have in the first version, and is a few lines shorter than the first version, but it is harder for me understand intrinsically:

Drawing with Python turtles library

-Music made in FL Studio -Screen recording with OBS -Code on GitHub (I include a button because I needed to be able to start recording my screen before the animations started):

App Release: Volume Button Scorekeeper (Two Team)

This is my first published app built with Kotlin! :) Features: Use volume buttons to keep score for two teams Can reset to any scores you choose Available in 100 languages Code on GitHub .

New Video - Android: Getting Latitude and Longitude (Kotlin version)

The code from this video is on GitHub if you want to copy and paste: https://github.com/amandafarrell/LatLong This video is based on the android dev page for getting last location: https://developer.android.com/training/location/retrieve-current

App Release: Volume Button Counter

This app got 25 downloads and a five-star review in its first week on the Google Play Store! Code on GitHub

New Video - Unity 2D Tutorial

You can make a game. Start by downloading Unity: https://store.unity.com/download Links to the code I use in the video: https://github.com/amandafarrell/YangGameTutorial/tree/master/YangGame6/Assets/Scripts I got started with this tutorial from Android Authority: https://www.youtube.com/watch?v=4BD3y0NYNqk www.Yang2020.com for more about Andrew Yang.